RSG-LCL-2
RSG

Notes for a Liberated Computer Language
Version 2.1, August 2006
Authors: Alexander R. Galloway, Eugene Thacker

Data Types
Operators
Control Structures
Functions



Data Types



Creature
An entity that is not readable, writable, or executable but that exists.

Doubt
An entity that questions its own status as an entity, which it may or may not actually be (see also Denial and Refusal).

Empty
A null entity lacking any and all material or immaterial distinction. The empty type allows for dynamic creation of new, unimagined types at runtime.

Flip
An entity that oscillates between two other data types.

Flaw
A fault or imperfection associated with another entity.

Full
Contains the complete universe of all information and matter.

Gateway
An associative entity connecting two or more other entities.

Glossolalia
An entity that is readable, writable, or executable only on a hypothetical machine.

Incontinent
An entity that involuntary expresses itself as any other data type.

Infinity
An entity that is unbounded in quality and magnitude.

Palimpsest
An entity that contains the traces of a previous entity.

Poltergeist
An entity whose sole function is to invoke another entity.

Putrefaction
An entity that only produces its data when deleted.

Qualitative
An entity the contents of which are not numerical in value.

Random
Expresses a random entity from a random type.

Topology
An arrangement of interrelated, constituent parts.

Unknown
An entity that can not be specified, identified, or evaluated in any intelligible way.

Vector
A compound type representing intensity and direction, consisting of an origin type and a destination type.

Whatever
An entity that always matters. It is not defined as being part of any set (including the set of "whatevers"), and cannot be identified through reference to either the particular or the general.

Zombie
A process that is inactive, but cannot be killed.





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